Xbox's 'Instant On' Feature Could Consume 4 Billion kWh By 2025
An anonymous reader quotes a report from Ars Technica: The "instant on" feature that's activated by default on new Xbox Series S/X consoles could suck up a total of 4 billion kWh -- the equivalent of a year's operation for a large power plant -- from US owners alone through 2025. That's according to a preliminary report released this week from the Natural Resources Defense Council, an environmentally focused nonprofit advocacy group. As the name implies, the "instant on" feature of the Series S/X (and the Xbox One before it) lets users skip the usual startup time when turning the console back on. That saves about 10 to 15 seconds of waiting per power cycle on the Series S/X, down from about 45 seconds on the Xbox One. "Instant on" standby also lets the system check periodically for system updates in order to download and install them in between play sessions. But leaving the "instant on" feature active means the Xbox Series S/X draws nine to 10 watts of power 24 hours a day -- even when it's not being actively used -- compared to less than 1W if the standby settings are switched to "energy saving" mode. The Xbox Series S/X initially drew 25 to 28W of "instant on" standby power at launch, but a recent firmware update caused a dramatic reduction, placing the new systems below the ~13W drawn by the Xbox One's "instant on" mode. The PlayStation 5, by contrast, uses between 1 and 2 watts when sitting idle in "rest mode."
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