More Than Half of Americans Turned To Video Games During Lockdown

According to Nielsen company SuperData's 2020 year in review, 55 percent of people picked up video games during the first phase of lockdowns. The Verge reports: According to SuperData, 66 percent of consumers from 18 to 24 played more console games, while 60 percent played more mobile titles. Unsurprisingly, buyers also tended toward digital purchases. SuperData reports that 27 percent of people -- about 1 in 4 -- played games to stay in touch with each other. [...] As physical spaces disappeared, video games became one of the few places for people to spend time together... SuperData estimates that digital games alone garnered $126.6 billion over the course of the year. The numbers may not spike this year as much as they did in 2020, but SuperData predicts "the long-term habits formed during lockdown are here to stay."

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