Cyberpunk 2077 full development reportedly didn’t start until 2016
A new report looking into what went amiss with the rollout of Cyberpunk 2077 points to overconfidence from management at CD Projekt Red as a key problem, and reveals that “full development” of the game — announced in 2012— didn’t begin until 2016.
Jason Schreier of Bloomberg interviewed more than 20 current and former CD Projekt staff, and found that the game’s development was plagued by unrealistic deadlines and technical issues. The company “hit the reset button” on the game in 2016, but a demo of Cyberpunk 2077 showed at E3 in 2018 was “almost entirely fake,” according to the report. The development also suffered from the impact of the COVID-19 pandemic, with programmers on the PC version and testers of the console version working...
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