The Lord of the Rings: Gollum has moral choices that feel true to the story

It is a shame Andy Serkis never won an award for his work as Gollum in the Peter Jackson-helmed The Lord of the Rings trilogy. The way he managed to evoke two distinct personalities — Gollum and his mild-mannered Hobbit alter ego Sméagol — with his voice and body movements is a performance that should have netted him one of those goofy-looking gold statues. In a hands-on demo of The Lord of the Rings: Gollum, I was reminded of Serkis’ mercurial performance as Gollum and was pleased to see that those dual personalities were a fundamental part of the game.
In my short time with Gollum, I got to scamper around Mordor chasing troublesome crows and avoiding orcs, which, if they catch you, will automatically give you a “game over.” Sneakiness...
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