At EA, It Can Take a Whole Day To Change 3 Lines of Code
New submitter segaboy81 writes: In 2001 the Manifesto for Agile Software Development was born, and it took the software engineering world by storm. Linux, Windows, Facebook, AAA games, and just about everything else, adheres to this manifesto in some form or another. It is a paradigm that allows teams to work collaboratively on projects in the most effective and streamlined way possible. However, EA may not have gotten the memo. According to a blogpost by former EA developer Adam Berg, different teams take very different approaches to development with one team in particular being especially slow to progress. Adam recounts his experience on the FIFA team where he worked on the Wii, PS Vita, and Nintendo 3DS ports of the game: "I often worked in the realm of competition logic. Testing changes here could mean progressing through several seasons of career mode in order to test out a change. No joke, it would take an entire day to change 3 lines of code and know that it actually worked correctly."
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